3_3 BEZIER CURVE CONNECTION
This is good example of how to generate geometric patterns on surface. Bezier curves are really useful to create any kinds of continuous patterns (mesh, diagonal, puzzled, zigzag..). I used a simple organization of surface points. It might not be easy to understand points organization. But it is very logical and mathematical process, so I suggest just try..:)
This is a basic principle to extract four different Bezier curves; each one comes from different points group, so you should organize points first.
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hey, somehow this is not working. i triple checked it. is it possible that some points are shifting to much?
Thanks for interests. I am sure it works. There might be a small mistake in my tutorial, but the overall definition and logic is working perfectly. ( Thousands people looked at this definition so far, no error has been reported. But I’ll check it out. ) That is reason why I tried to explain with some diagrams. I recommend you to try to understand the logic of definition and make your own things rather than just following it.
HG
great work, tnx a lot for these wonderful definitions.