6_3 TRANSFORMABLE STRUCTURE
This is an experiment about transformation using grasshopper. By using Theo Jansen’s Mechanism, I tried to test transforming objects without deformation. It can be another possibility of grasshopper as 3d simulation program. Please, play the animation below. The definition is just using series of Circles and Intersections, and ’Evaluate’ functions.

Transformable Unit
This movie requires Adobe Flash for playback.
This section and part of definition would be helpful to understand how to build the structure. Once you build unit structure, you can add more as you want just with changing ‘Evaluate value’. (Use ‘Save image as’ on definition image if you want to see the detail of definition.)
This definition below was produced by using previous version of GH.(But the logic and components are all same.) I uploaded it again responding to someone’s requests.



