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6_2 THREE POINTS TRUSS (OCTET TRUSS)

October 11, 2009
by Hyoung-gul Kook

This is a similar example of space truss using triangles. It is also useful to generate triangle surface panelings on any surfaces.

The logic is the same with 4-Points Truss. But it is a little complicated because it is coming from rectangular grids using ‘mid points’.

Click Here for Tutorial PDF Download : 6_2 THREE POINTS TRUSS

6_1 FOUR-POINTS TRUSS

October 11, 2009
by Hyoung-gul Kook

This would be a pretty useful definition for everyone. It generates a space truss for any kinds of Rhino surface. Of course everything is adjustable easily.

I used simple points organization for this definition. This is the basic principle of points organization and connection in grasshopper.

Click Here for Tutorial PDF Download : 6_1 FOUR POINTS TRUSS

3_3 BEZIER CURVE CONNECTION

October 5, 2009
by Hyoung-gul Kook

This is good example of how to generate geometric patterns on surface. Bezier curves are really useful to create any kinds of continuous patterns (mesh, diagonal, puzzled, zigzag..).  I used a simple organization of surface points. It might not be easy to understand points organization. But it is very logical and mathematical process, so I suggest just try..:)

This is a basic principle to extract four different Bezier curves;  each one comes from different points group, so you should organize points first.

Click Here for Tutorial PDF Download : 3_3 BEZIER CONNECTION

5_3 DEFORMING SPIRAL

September 27, 2009
by Hyoung-gul Kook

This is another example to show how indirect geometry controller works. Just with simple change from “density” to “radius”, the density definition changes to deforming definition. I used the same input evaluate value with Density Spiral.

Click Here for Tutorial PDF Download : 5_3 DEFORMING SPIRAL

5_2 DENSITY SPIRAL

September 27, 2009
by Hyoung-gul Kook

This show how to control geometry indirectly. Just with points of a controlling curve, density could be controlled easily.

Click Here for Tutorial PDF Download : 5_2 DENSITY SPIRAL

5_1 BASIC SPRIAL

September 27, 2009
by Hyoung-gul Kook

There are various ways to generate spiral in grasshopper. I think this is the most simple way to understand and follow.

Click Here for Tutorial PDF Download : 5_1 BASIC SPIRAL

PROJECT : MAKING A NEW GROUND

September 24, 2009

This is one of my projects at GSAPP by using the 4_3 ORIGAMI FOLDING Components. It was studied with fabrication tools to make it real. If you learn this geometry, please refer to 4_3 ORIGAMI FOLDING Tutorial.

4_3 ORIGAMI FOLDING

September 22, 2009
by Hyoung-gul Kook

This definition looks a little bit complicated, but it would be simple and easy once you understand the behind logic.

First, I’d like to intrce the geometric logic of this Origami Surface I found.

So, building process would be like this below.

* Click here for Tutorial Download : 4_3 Origami Folding

4_2 VERTICAL FOLDING

September 22, 2009
by Hyoung-gul Kook

This is Vertical Corrugation geometry which could be applied for jagged or corrugated wall.



Click Here for Tutorial PDF Download : 4_2 VERTICAL FOLDING

4_1 HORIZONTAL FOLDING

September 21, 2009
by Hyoung-gul Kook

There are many ways to build a folding geometry. This is one of the basic folding geometry between two curves.  The shape of corrugation could be changed through “Loft” option.

Click Here for Tutorial PDF Download : 4_1 HORIZONTAL FOLDING